At 29 I had a few close calls but for whatever reason I didn’t revert to turtle mode and eventually got frozen/desecrator/thunderstorm/jailer or something and died. In the higher Grifts you can try to turtle up but the amount of damage that goes out is generally too much even for an extremely tanky character (there are builds that can tank it but they do literally no damage) so I figured I’d be safer with a powerful build and did reasonably well up to around 29. Not to be deterred I quickly started re-levelling another gem and got it up to 22. Also the “Hall of Fallen Heroes” has a rather amusing addition: This was just comic gold to me despite the amount of time lost. Turns out even with a comical amount of health the Torment VI regular ass zombies hit really hard. Immediately I made a Demon Hunter and got to level 20 in a couple minutes… and then died. Somehow or other I got really lucky with my fresh character and could really murder even those high torment rifts, so I quickly got the gem up to level 25. The process of getting a gem to level 25 is pretty difficult, have to do around 8 Greater Rifts and at least the last few have to be in the mid to high 20s which is significantly more difficult than Torment VI probably not a huge deal for people that have been playing forever but I did it on hardcore with a fresh character so a bit more interesting. At first glance it looks interesting enough but eventually you realize that you socket it into weapons not jewelry, so effectively as long as you can get it to 25 you’ve got a 5 minute trip to level 40 with any class. With patch 2.1.2 D3 released a few new legendary gems, the most interesting being Gem of Ease naturally.
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